Internal Editor Textures Inspector

Hidden Icons & Textures

Gain access to Unity's own user interface textures and icons Export as a texture Asset to use in your projects Get a grid of all internal textures without the need to use code or knowing the internal asset names Auto-generate API code snippets to use with your own Editor tools

Services

UI & UX Assets Textures

This tool serves two main purposes: Help game designers have quick and easy access to the internal icons from the engine so they can use them in their own runtime UI elements Assist other tool developers in maintaining visual cohesion when creating their own Editor tools by eliminating the need to import external 3rd party icons to their projects

Detailed asset information including texture dimensions and visualizations for Dark Mode and Light Mode

EditorGUIUtility.IconContent("Shader Icon")

EditorResources.Load<Texture2D>("icons/processed/unityengine/shader icon.asset"

Auto-generated API calls for both Editor GUI and Runtime resource loading, copy to clipboard with a single click and use them in your own Editor tooling code