Folder Reference Field
Handle Folder Assets
Unity does not provide an exclusive implementation to handle references to folders natively Folders are treated as "Default Asset" types
Services
Assets Project Management
Unity does not provide an exclusive implementation to handle references to folders natively Folders are treated as "Default Asset" types by default, meaning Object Pickers will give you a list of folders polluted with other Asset types such as Scenes, .exe files, meta files and all Asset Types that don't have their own dedicated Asset Importers This implementation provides a way to reference Folder Asset types exclusively, letting you work with them in the same way as any other Asset type.